struct EE::UI::Models::FileSystemModel::DisplayConfig
#include <filesystemmodel.hpp>
struct DisplayConfig {
// fields
bool sortByName { true };
bool foldersFirst { true };
bool ignoreHidden { false };
std::vector<std::string> acceptedExtensions;
std::function<bool(const std::string&filepath)> fileIsVisibleFn;
// construction
DisplayConfig();
DisplayConfig(bool sortByName, bool foldersFirst, bool ignoreHidden, const std::vector<std::string>& acceptedExtensions = {}, std::function<bool(const std::string&filepath)> fileIsVisibleFn = nullptr);
// methods
bool operator==(const DisplayConfig& other);
bool operator!=(const DisplayConfig& other);
};