class EE::UI::TabEvent¶
#include <uitabwidget.hpp> class TabEvent: public EE::Scene::Event { public: // construction TabEvent(Node* node, UITab* tabEvent, Uint32 tabIndex, const Uint32& eventType); // methods UITab* getTab() const; Uint32 getTabIndex() const; };
Inherited Members¶
public: // enums enum EventType; // methods Node* getNode() const; const Uint32& getType() const; const Uint32& getCallbackId() const; const MouseEvent* asMouseEvent() const; const KeyEvent* asKeyEvent() const; const DropEvent* asDropEvent() const; const TextEvent* asTextEvent() const; const TextInputEvent* asTextInputEvent() const; const WindowEvent* asWindowEvent() const; const ItemValueEvent* asItemValueEvent() const; const RowCreatedEvent* asRowCreatedEvent() const; const FocusEvent* asFocusEvent() const;