namespace EE::System¶
namespace System { // typedefs typedef tColor<Float> ColorAf; typedef tColor<Float> Colorf; typedef Color ColorA; typedef std::map<std::string, FileInfo> FileInfoMap; typedef std::vector<FileInfo> FileInfoList; typedef TScopedBuffer<Uint8> ScopedBuffer; // enums enum LogLevel; // classes class Base64; class BitOp; class Clock; class Color; class Compression; class Condition; class ConditionalLock; template <class T> class Container; class DirectoryPack; class FileInfo; class FileSystem; class FunctionString; class IOStream; class IOStreamDeflate; class IOStreamFile; class IOStreamInflate; class IOStreamMemory; class IOStreamPak; class IOStreamString; class IOStreamZip; class IniFile; class Lock; class Log; class LogReaderInterface; class LuaPattern; class MD5; class Mutex; class Pack; class PackManager; class Pak; class Process; class RC4; class RGB; class RectColors; class ResourceLoader; template <class T> class ResourceManager; template <class T> class ResourceManagerMulti; template <typename T> class Singleton; class Sys; template <typename T> class TScopedBuffer; class Thread; class ThreadLocal; template <typename T> class ThreadLocalPtr; class ThreadPool; class Time; class Translator; class VFS; class VirtualFileSystem; class Zip; template <typename T> class tColor; template <typename T> class tRGB; } // namespace System