class EE::UI::UndoCommand¶
#include <undostack.hpp> class UndoCommand: public EE::NonCopyable { public: // construction UndoCommand(UndoCommand* parent = nullptr); UndoCommand(const std::string& text, UndoCommand* parent = nullptr); virtual ~UndoCommand(); // methods virtual void undo(); virtual void redo(); virtual int id() const; virtual bool mergeWith(const UndoCommand* other); std::string text() const; std::string actionText() const; void setText(const std::string& text); bool isObsolete() const; void setObsolete(bool obsolete); int childCount() const; const UndoCommand* child(int index) const; };