struct EE::UI::GridTrackBreadth¶
#include <gridlayouter.hpp> struct GridTrackBreadth { // fields GridTrackBreadthType type { GridTrackBreadthType::Auto }; Float value { 0.f }; std::string raw { "auto" }; bool valid { true }; };
#include <gridlayouter.hpp> struct GridTrackBreadth { // fields GridTrackBreadthType type { GridTrackBreadthType::Auto }; Float value { 0.f }; std::string raw { "auto" }; bool valid { true }; };