struct EE::UI::GridItem¶
#include <gridlayouter.hpp> struct GridItem { // fields UIWidget* widget; int order { 0 }; std::string gridRowStart { "auto" }; std::string gridRowEnd { "auto" }; std::string gridColumnStart { "auto" }; std::string gridColumnEnd { "auto" }; int resolvedRowStart { 0 }; int resolvedRowEnd { 0 }; int resolvedColumnStart { 0 }; int resolvedColumnEnd { 0 }; int columnSpan { 1 }; int rowSpan { 1 }; CSSJustifySelf justifySelf { CSSJustifySelf::Stretch }; CSSAlignSelf alignSelf { CSSAlignSelf::Stretch }; bool isTextNode { false }; bool isOutOfFlow { false }; };