struct EE::UI::UIHTMLPaintOrderCache¶
#include <uihtmlwidget.hpp> struct UIHTMLPaintOrderCache { // fields SmallVector<Node*, 16> items; Uint32 rebuildCount { 0 }; bool dirty { true }; };
#include <uihtmlwidget.hpp> struct UIHTMLPaintOrderCache { // fields SmallVector<Node*, 16> items; Uint32 rebuildCount { 0 }; bool dirty { true }; };