struct EE::UI::UIThreadObservation::State¶
struct State { // fields std::mutex mutex; UIWidget* endpoint { nullptr }; Callback callback; EventConnection endpointConnection; std::unique_ptr<SourceConnectionBase> sourceConnection; };
struct State { // fields std::mutex mutex; UIWidget* endpoint { nullptr }; Callback callback; EventConnection endpointConnection; std::unique_ptr<SourceConnectionBase> sourceConnection; };