struct EE::UI::Models::StringMapModel::Node

#include <stringmapmodel.hpp>

struct Node {
    // fields

    const StringType* text;
    Node* parent = nullptr;
    std::vector<Node*> children;
    std::vector<Node*> visibleChildren;

    // construction

    Node(const StringType* text, Node* parent);

    // methods

    size_t childCount() const;
};