struct EE::UI::Models::FileEvent

#include <filesystemmodel.hpp>

struct FileEvent {
    // fields

    FileSystemEventType type;
    std::string directory;
    std::string filename;
    std::string oldFilename;

    // construction

    FileEvent(const FileSystemEventType& action, const std::string& directory, const std::string& filename, const std::string& oldFilename = "");
};