class EE::UI::Tools::UIWidgetInspector

#include <uiwidgetinspector.hpp>

class UIWidgetInspector {
public:
    // methods

    static UIWindow* create(UISceneNode* sceneNode, const Float& menuIconSize = 16.f, std::function<void()> highlightToggle = std::function<void()>(), std::function<void()> drawBoxesToggle = std::function<void()>(), std::function<void()> drawDebugDataToggle = std::function<void()>());
};