class EE::Graphics::TextureDrawable¶
Overview¶
Per-consumer drawable state backed by a shared texture resource. More…
#include <texturedrawable.hpp> class TextureDrawable: public EE::Graphics::DrawableResource { public: // construction TextureDrawable(TexturePtr texture); // methods static TextureDrawablePtr New(TexturePtr texture); virtual Sizef getSize(); virtual Sizef getPixelsSize(); virtual void draw(); virtual void draw(const Vector2f& position); virtual void draw(const Vector2f& position, const Sizef& size); virtual bool isStateful(); virtual DrawablePtr clone() const; const TexturePtr& getTexture() const; };
Inherited Members¶
public: // typedefs typedef DrawableResourceCallbackState::Callback OnResourceChangeCallback; // enums enum Type; // methods virtual Sizef getSize() = 0; virtual Sizef getPixelsSize() = 0; virtual Float getMinIntrinsicWidth(); virtual Float getMaxIntrinsicWidth(); virtual void draw() = 0; virtual void draw(const Vector2f& position) = 0; virtual void draw(const Vector2f& position, const Sizef& size) = 0; virtual bool isStateful() = 0; virtual DrawablePtr clone() const; void setAlpha(Uint8 alpha); const Uint8& getAlpha(); void setColor(const Color& color); const Color& getColor() const; void setColorFilter(const Color& color); RGB getColorFilter(); void clearColor(); void clearColorFilter(); void resetAlpha(); Type getDrawableType() const; const Vector2f& getPosition() const; void setPosition(const Vector2f& position); virtual bool isDrawableResource() const; const String::HashType& getId() const; const std::string getName() const; void setName(const std::string& name); virtual bool isDrawableResource() const; DrawableResourceConnection connectResourceChange(OnResourceChangeCallback cb);
Detailed Documentation¶
Per-consumer drawable state backed by a shared texture resource.
Methods¶
virtual DrawablePtr clone() const
Creates an independently mutable instance backed by the same immutable resource data. This is an ownership/setup operation; rendering loops must retain and reuse the result.