class EE::Graphics::DrawableResource¶
Overview¶
#include <drawableresource.hpp> class DrawableResource: public EE::Graphics::Drawable { public: // typedefs typedef DrawableResourceCallbackState::Callback OnResourceChangeCallback; // construction virtual ~DrawableResource(); // methods const String::HashType& getId() const; const std::string getName() const; void setName(const std::string& name); virtual bool isDrawableResource() const; DrawableResourceConnection connectResourceChange(OnResourceChangeCallback cb); };
Inherited Members¶
public: // enums enum Type; // methods virtual Sizef getSize() = 0; virtual Sizef getPixelsSize() = 0; virtual Float getMinIntrinsicWidth(); virtual Float getMaxIntrinsicWidth(); virtual void draw() = 0; virtual void draw(const Vector2f& position) = 0; virtual void draw(const Vector2f& position, const Sizef& size) = 0; virtual bool isStateful() = 0; virtual DrawablePtr clone() const; void setAlpha(Uint8 alpha); const Uint8& getAlpha(); void setColor(const Color& color); const Color& getColor() const; void setColorFilter(const Color& color); RGB getColorFilter(); void clearColor(); void clearColorFilter(); void resetAlpha(); Type getDrawableType() const; const Vector2f& getPosition() const; void setPosition(const Vector2f& position); virtual bool isDrawableResource() const;
Detailed Documentation¶
Methods¶
const String::HashType& getId() const
Returns:
The DrawableResource Id. The Id is the String::hash of the name.
const std::string getName() const
Returns:
The DrawableResource Name.
void setName(const std::string& name)
Sets the DrawableResource Name, it will also change the Id.
virtual bool isDrawableResource() const
Always true
DrawableResourceConnection connectResourceChange(OnResourceChangeCallback cb)
Connects a callback for mutable resource data changes.