class EE::Graphics::StateListDrawable¶
Overview¶
#include <statelistdrawable.hpp> class StateListDrawable: public EE::Graphics::StatefulDrawable { public: // construction virtual ~StateListDrawable(); // methods static StateListDrawable* New(const std::string& name = ""); virtual Sizef getSize(); virtual Sizef getPixelsSize(); virtual Sizef getSize(const Uint32& state); virtual Sizef getPixelsSize(const Uint32& state); virtual void draw(); virtual void draw(const Vector2f& position); virtual void draw(const Vector2f& position, const Sizef& size); virtual bool isStateful(); virtual DrawablePtr clone() const; virtual StatefulDrawable* setState(Uint32 state); virtual const Uint32& getState() const; virtual Drawable* getStateDrawable(const Uint32& state); virtual StateListDrawable* setStateDrawable(const Uint32& state, DrawablePtr drawable); virtual Sizef getStateSize(const Uint32& state); virtual StateListDrawable* setStateColor(const Uint32& state, const Color& color); virtual Color getStateColor(const Uint32& state); virtual StateListDrawable* setStateAlpha(const Uint32& state, const Uint8& alpha); virtual Uint8 getStateAlpha(const Uint32& state); bool hasDrawableState(const Uint32& state) const; bool hasDrawableStateColor(const Uint32& state) const; void clearDrawables(); };
Inherited Members¶
public: // typedefs typedef DrawableResourceCallbackState::Callback OnResourceChangeCallback; // enums enum Type; // methods virtual Sizef getSize() = 0; virtual Sizef getPixelsSize() = 0; virtual Float getMinIntrinsicWidth(); virtual Float getMaxIntrinsicWidth(); virtual void draw() = 0; virtual void draw(const Vector2f& position) = 0; virtual void draw(const Vector2f& position, const Sizef& size) = 0; virtual bool isStateful() = 0; virtual DrawablePtr clone() const; void setAlpha(Uint8 alpha); const Uint8& getAlpha(); void setColor(const Color& color); const Color& getColor() const; void setColorFilter(const Color& color); RGB getColorFilter(); void clearColor(); void clearColorFilter(); void resetAlpha(); Type getDrawableType() const; const Vector2f& getPosition() const; void setPosition(const Vector2f& position); virtual bool isDrawableResource() const; const String::HashType& getId() const; const std::string getName() const; void setName(const std::string& name); virtual bool isDrawableResource() const; DrawableResourceConnection connectResourceChange(OnResourceChangeCallback cb); virtual StatefulDrawable* setState(Uint32 state) = 0; virtual const Uint32& getState() const = 0;
Detailed Documentation¶
Methods¶
virtual DrawablePtr clone() const
Creates an independently mutable instance backed by the same immutable resource data. This is an ownership/setup operation; rendering loops must retain and reuse the result.