class EE::Graphics::ShaderProgramRegistry

Non-owning registry of shader programs associated with the active graphics context.

#include <shaderprogrammanager.hpp>

class ShaderProgramRegistry: public EE::System::Container {
public:
    // construction

    virtual ~ShaderProgramRegistry();

    // methods

    void reload();
};

Inherited Members

public:
    // methods

    T* add(T* resource);
    bool remove(T* resource);
    Uint32 count();