class EE::Graphics::ShaderProgramRegistry¶
Non-owning registry of shader programs associated with the active graphics context.
#include <shaderprogrammanager.hpp> class ShaderProgramRegistry: public EE::System::Container { public: // construction virtual ~ShaderProgramRegistry(); // methods void reload(); };
Inherited Members¶
public: // methods T* add(T* resource); bool remove(T* resource); Uint32 count();