class EE::Graphics::TriangleDrawable¶
#include <triangledrawable.hpp> class TriangleDrawable: public EE::Graphics::PrimitiveDrawable { public: // construction TriangleDrawable(); TriangleDrawable(const Vector2f& position, const Sizef& size); // methods static TriangleDrawable* New(); static TriangleDrawable* New(const Vector2f& position, const Sizef& size); virtual Sizef getSize(); virtual Sizef getPixelsSize(); virtual void draw(); virtual void draw(const Vector2f& position); virtual void draw(const Vector2f& position, const Sizef& size); virtual bool isStateful(); void setSize(const Sizef& size); const Triangle2f& getTriangle() const; void setTriangle(const Triangle2f& triangle); void setTriangleColors(const Color& color1, const Color& color2, const Color& color3); };
Inherited Members¶
public: // enums enum Type; // methods virtual Sizef getSize() = 0; virtual Sizef getPixelsSize() = 0; virtual void draw() = 0; virtual void draw(const Vector2f& position) = 0; virtual void draw(const Vector2f& position, const Sizef& size) = 0; virtual bool isStateful() = 0; void setAlpha(Uint8 alpha); const Uint8& getAlpha(); void setColor(const Color& color); const Color& getColor() const; void setColorFilter(const Color& color); RGB getColorFilter(); void clearColor(); void clearColorFilter(); void resetAlpha(); Type getDrawableType() const; const Vector2f& getPosition() const; void setPosition(const Vector2f& position); virtual bool isDrawableResource() const; virtual void draw(const Vector2f& position, const Sizef& size); virtual void setFillMode(const PrimitiveFillMode& Mode); const PrimitiveFillMode& getFillMode() const; virtual void setBlendMode(const BlendMode& Mode); const BlendMode& getBlendMode() const; virtual void setLineWidth(const Float& width); const Float& getLineWidth() const; bool isSmooth() const; void setSmooth(bool smooth);