enum EE::Graphics::ParticleEffect¶
Overview¶
Predefined effects for the particle system. More…
#include <particlesystem.hpp> enum ParticleEffect: Uint32 { Nofx = 0, BlueBall, Fire, Smoke, Snow, MagicFire, LevelUp, LevelUp2, Heal, WormHole, Twirl, Flower, Galaxy, Heart, BlueExplosion, GP, BTwirl, BT, Atomic, Callback, };
Detailed Documentation¶
Predefined effects for the particle system. Use Callback when wan’t to create a new effect, o set the parameters using NoFx, but it’s much more limited.
Enum Values¶
Nofx
User defined effect.
Callback
Callback defined effect. Set the callback before creating the effect.