enum EE::Graphics::ParticleEffect

Overview

Predefined effects for the particle system. More…

#include <particlesystem.hpp>

enum ParticleEffect: Uint32 {
    Nofx          = 0,
    BlueBall,
    Fire,
    Smoke,
    Snow,
    MagicFire,
    LevelUp,
    LevelUp2,
    Heal,
    WormHole,
    Twirl,
    Flower,
    Galaxy,
    Heart,
    BlueExplosion,
    GP,
    BTwirl,
    BT,
    Atomic,
    Callback,
};

Detailed Documentation

Predefined effects for the particle system. Use Callback when wan’t to create a new effect, o set the parameters using NoFx, but it’s much more limited.

Enum Values

Nofx

User defined effect.

Callback

Callback defined effect. Set the callback before creating the effect.