enum EE::Graphics::Image::SaveType

Defines the format to save a texture.

#include <image.hpp>

enum SaveType {
    Unknown = -1,
    TGA     = 0,
    BMP     = 1,
    PNG     = 2,
    DDS     = 3,
    JPG     = 4,
    QOI     = 5,
    WEBP    = 6,
};