class EE::UI::Models::ModelEditingDelegate¶
#include <modeleditingdelegate.hpp> class ModelEditingDelegate { public: // enums enum SelectionBehavior; // fields std::function<void()> onCommit; std::function<void()> onRollback; std::function<void()> onChange; std::function<void()> onWillBeginEditing; std::function<void()> onValueSet; // construction virtual ~ModelEditingDelegate(); // methods void bind(std::shared_ptr<Model> model, const ModelIndex& index); UIWidget* getWidget(); UIWidget* getWidget() const; virtual Variant getValue() const = 0; virtual void setValue(const Variant&) = 0; virtual void willBeginEditing(); ModelIndex const& index() const; ModelEditingDelegate::SelectionBehavior getSelectionBehavior() const; void setSelectionBehavior(SelectionBehavior selectionBehavior); ModelRole pullDataFrom() const; void setPullDataFrom(ModelRole newPullDataFrom); };