enum EE::Scene::NodeFlags
#include <node.hpp>
enum NodeFlags {
NODE_FLAG_SCHEDULED_UPDATE =(1<<0),
NODE_FLAG_VIEW_DIRTY =(1<<1),
NODE_FLAG_POSITION_DIRTY =(1<<2),
NODE_FLAG_POLYGON_DIRTY =(1<<3),
NODE_FLAG_ROTATED =(1<<4),
NODE_FLAG_SCALED =(1<<5),
NODE_FLAG_CLOSE =(1<<6),
NODE_FLAG_MOUSEOVER =(1<<7),
NODE_FLAG_HAS_FOCUS =(1<<8),
NODE_FLAG_SELECTED =(1<<9),
NODE_FLAG_MOUSEOVER_ME_OR_CHILD =(1<<10),
NODE_FLAG_DRAGGING =(1<<11),
NODE_FLAG_SKIN_OWNER =(1<<12),
NODE_FLAG_TOUCH_DRAGGING =(1<<13),
NODE_FLAG_DROPPABLE_HOVERING =(1<<14),
NODE_FLAG_OWNED_BY_NODE =(1<<15),
NODE_FLAG_REVERSE_DRAW =(1<<16),
NODE_FLAG_FRAME_BUFFER =(1<<17),
NODE_FLAG_CLIP_ENABLE =(1<<18),
NODE_FLAG_REPORT_SIZE_CHANGE_TO_CHILDS =(1<<19),
NODE_FLAG_OVER_FIND_ALLOWED =(1<<20),
NODE_FLAG_SCENENODE =(1<<21),
NODE_FLAG_UISCENENODE =(1<<22),
NODE_FLAG_UINODE =(1<<23),
NODE_FLAG_WIDGET =(1<<24),
NODE_FLAG_WINDOW =(1<<25),
NODE_FLAG_LAYOUT =(1<<26),
NODE_FLAG_LOADING =(1<<27),
NODE_FLAG_CLOSING_CHILDREN =(1<<28),
NODE_FLAG_FREE_USE =(1<<29),
};