class EE::Scene::NodeDropMessage¶
#include <nodemessage.hpp> class NodeDropMessage: public EE::Scene::NodeMessage { public: // construction NodeDropMessage(Node* node, const Uint32& msg, Node* droppedNode); // methods Node* getDroppedNode() const; };
Inherited Members¶
public: // enums enum Message; // methods Node* getSender() const; const Uint32& getMsg() const; const Uint32& getFlags() const;