class EE::Window::Window::FrameData::FPSData¶
#include <window.hpp> class FPSData { public: // fields Clock LastCheck; Uint32 Current; Uint32 Count; Float Limit; System::Time Error; System::Time SleepTime; System::Time CurSleepTime; System::Time FrameTime; System::Time RenderTime; System::Time CurRenderTime; Clock RenderClock; };