class EE::Window::Window::FrameData::FPSData

#include <window.hpp>

class FPSData {
public:
    // fields

    Clock LastCheck;
    Uint32 Current;
    Uint32 Count;
    Float Limit;
    System::Time Error;
    System::Time SleepTime;
    System::Time CurSleepTime;
    System::Time FrameTime;
    System::Time RenderTime;
    System::Time CurRenderTime;
    Clock RenderClock;
};