class EE::Window::Window::FrameData¶
#include <window.hpp> class FrameData { public: // classes class FPSData; // fields FPSData FPS; Clock* FrameElapsed; System::Time ElapsedTime; // construction ~FrameData(); };
#include <window.hpp> class FrameData { public: // classes class FPSData; // fields FPSData FPS; Clock* FrameElapsed; System::Time ElapsedTime; // construction ~FrameData(); };