struct EE::Window::InputEvent::MouseMotionEvent¶
Overview¶
Mouse motion event structure More…
#include <inputevent.hpp> struct MouseMotionEvent { // fields Uint8 which; Uint8 state; Int16 x; Int16 y; Int16 xrel; Int16 yrel; };
Detailed Documentation¶
Mouse motion event structure
Fields¶
Uint8 state
The mouse device index
Int16 x
The current button state
Int16 xrel
The X/Y coordinates of the mouse
Int16 yrel
The relative motion in the X direction