struct EE::Window::InputEvent::FingerEvent¶
Overview¶
Touch finger motion/finger event structure More…
#include <inputevent.hpp> struct FingerEvent { // fields Uint32 timestamp; Int64 touchId; Int64 fingerId; float x; float y; float dx; float dy; float pressure; };
Detailed Documentation¶
Touch finger motion/finger event structure
Fields¶
Int64 fingerId
The touch device id
float x
The finger id
float y
The x coordinate of the touch. Normalized in the range 0…1
float dx
The y coordinate of the touch. Normalized in the range 0…1
float dy
Change in x coordinate during this motion event. Normalized in the range 0…1
float pressure
Change in y coordinate during this motion event. Normalized in the range 0…1