class EE::System::LuaPattern::State¶
#include <luapattern.hpp> class State { public: // methods bool range(int index, int& start, int& end); bool matches(const char* string, size_t length); protected: // construction ~State(); };
#include <luapattern.hpp> class State { public: // methods bool range(int index, int& start, int& end); bool matches(const char* string, size_t length); protected: // construction ~State(); };