class EE::System::FileMapped¶
#include <filemapped.hpp> class FileMapped { public: // enums enum Mode; // construction FileMapped(); FileMapped(const std::string& path, Mode mode = Mode::Read); FileMapped(const FileMapped&); FileMapped(FileMapped&& other); ~FileMapped(); // methods FileMapped& operator=(const FileMapped&); FileMapped& operator=(FileMapped&& other); bool open(const std::string& path, Mode mode = Mode::Read); void close(); bool flush(); bool isOpen() const; bool isMapped() const; bool isReadWrite() const; const Uint8* data() const; Uint8* data(); const char* cdata() const; char* cdata(); std::string_view view() const; size_t size() const; bool empty() const; const std::string& getLastError() const; };