class EE::Network::Ftp

Overview

A FTP client. More…

#include <ftp.hpp>

class Ftp: private EE::NonCopyable {
public:
    // enums

    enum TransferMode;

    // classes

    class DirectoryResponse;
    class ListingResponse;
    class Response;

    // construction

    ~Ftp();

    // methods

    Response connect(const std::string& server, unsigned short port = 21, bool useTLS = false, bool validateCertificate = true, bool validateHostname = true, const Time& timeout = Time::Zero);
    Response disconnect();
    Response login();
    Response login(const std::string& name, const std::string& password);
    Response keepAlive();
    DirectoryResponse getWorkingDirectory();
    ListingResponse getDirectoryListing(const std::string& directory = "");
    Response changeDirectory(const std::string& directory);
    Response parentDirectory();
    Response createDirectory(const std::string& name);
    Response deleteDirectory(const std::string& name);
    Response renameFile(const std::string& file, const std::string& newName);
    Response deleteFile(const std::string& name);
    Response download(const std::string& remoteFile, const std::string& localPath, TransferMode mode = Binary);
    Response upload(const std::string& localFile, const std::string& remotePath, TransferMode mode = Binary, bool append = false);
    const std::string& getHostname() const;
    const bool& isTLS() const;
};

Detailed Documentation

A FTP client.

Ftp is a very simple FTP client that allows you to communicate with a FTP server. The FTP protocol allows you to manipulate a remote file system (list files, upload, download, create, remove, …). Using the FTP client consists of 4 parts:

  • Connecting to the FTP server

  • Logging in (either as a registered user or anonymously)

  • Sending commands to the server

  • Disconnecting (this part can be done implicitely by the destructor) Every command returns a FTP response, which contains the status code as well as a message from the server. Some commands such as getWorkingDirectory and getDirectoryListing return additional data, and use a class derived from Ftp::Response to provide this data. All commands, especially upload and download, may take some time to complete. This is important to know if you don’t want to block your application while the server is completing the task. Usage example:

    // Create a new FTP client
    Ftp ftp;
    
    // Connect to the server
    Ftp::Response response = ftp.connect("ftp://ftp.myserver.com");
    if (response.isOk())
        std::cout << "Connected" << std::endl;
    
    // Log in
    response = ftp.login("laurent", "dF6Zm89D");
    if (response.isOk())
        std::cout << "Logged in" << std::endl;
    
    // Print the working directory
    Ftp::DirectoryResponse directory = ftp.getWorkingDirectory();
    if (directory.isOk())
        std::cout << "Working directory: " << directory.getDirectory() << std::endl;
    
    // Create a new directory
    response = ftp.createDirectory("files");
    if (response.isOk())
        std::cout << "Created new directory" << std::endl;
    
    // Upload a file to this new directory
    response = ftp.upload("local-path/file.txt", "files", Ftp::Ascii);
    if (response.isOk())
        std::cout << "File uploaded" << std::endl;
    
    // Disconnect from the server (optional)
    ftp.disconnect();

Construction

~Ftp()

Destructor Automatically closes the connection with the server if it is still opened.

Methods

Response connect(const std::string& server, unsigned short port = 21, bool useTLS = false, bool validateCertificate = true, bool validateHostname = true, const Time& timeout = Time::Zero)

Connect to the specified FTP server The port has a default value of 21, which is the standard port used by the FTP protocol. You shouldn’t use a different value, unless you really know what you do. This function tries to connect to the server so it may take a while to complete, especially if the server is not reachable. To avoid blocking your application for too long, you can use a timeout. The default value, Time::Zero, means that the system timeout will be used (which is usually pretty long).

Parameters:

server

Hostname or address of the FTP server to connect to

port

Port used for the connection

useTLS

force TLS connection for FTPS.

validateCertificate

Enables certificate validation for https request

validateHostname

Enables hostname validation for https request

timeout

Maximum time to wait

Returns:

Server response to the request

See also:

disconnect

Response disconnect()

Close the connection with the server.

Returns:

Server response to the request

See also:

connect

Response login()

Log in using an anonymous account Logging in is mandatory after connecting to the server. Users that are not logged in cannot perform any operation.

Returns:

Server response to the request

Response login(const std::string& name, const std::string& password)

Log in using a username and a password Logging in is mandatory after connecting to the server. Users that are not logged in cannot perform any operation.

Parameters:

name

User name

password

Password

Returns:

Server response to the request

Response keepAlive()

Send a null command to keep the connection alive This command is useful because the server may close the connection automatically if no command is sent.

Returns:

Server response to the request

DirectoryResponse getWorkingDirectory()

Get the current working directory The working directory is the root path for subsequent operations involving directories and/or filenames.

Returns:

Server response to the request

See also:

getDirectoryListing, changeDirectory, parentDirectory

ListingResponse getDirectoryListing(const std::string& directory = "")

Get the contents of the given directory This function retrieves the sub-directories and files contained in the given directory. It is not recursive. The directory parameter is relative to the current working directory.

Parameters:

directory

Directory to list

Returns:

Server response to the request

See also:

getWorkingDirectory, changeDirectory, parentDirectory

Response changeDirectory(const std::string& directory)

Change the current working directory The new directory must be relative to the current one.

Parameters:

directory

New working directory

Returns:

Server response to the request

See also:

getWorkingDirectory, getDirectoryListing, parentDirectory

Response parentDirectory()

Go to the parent directory of the current one.

Returns:

Server response to the request

See also:

getWorkingDirectory, getDirectoryListing, changeDirectory

Response createDirectory(const std::string& name)

Create a new directory The new directory is created as a child of the current working directory.

Parameters:

name

Name of the directory to create

Returns:

Server response to the request

See also:

deleteDirectory

Response deleteDirectory(const std::string& name)

Remove an existing directory The directory to remove must be relative to the current working directory. Use this function with caution, the directory will be removed permanently!

Parameters:

name

Name of the directory to remove

Returns:

Server response to the request

See also:

createDirectory

Response renameFile(const std::string& file, const std::string& newName)

Rename an existing file The filenames must be relative to the current working directory.

Parameters:

file

File to rename

newName

New name of the file

Returns:

Server response to the request

See also:

deleteFile

Response deleteFile(const std::string& name)

Remove an existing file The file name must be relative to the current working directory. Use this function with caution, the file will be removed permanently!

Parameters:

name

File to remove

Returns:

Server response to the request

See also:

RenameFile

Response download(const std::string& remoteFile, const std::string& localPath, TransferMode mode = Binary)

Download a file from the server The filename of the distant file is relative to the current working directory of the server, and the local destination path is relative to the current directory of your application. If a file with the same filename as the distant file already exists in the local destination path, it will be overwritten.

Parameters:

remoteFile

Filename of the distant file to download

localPath

Where to put to file on the local computer

mode

Transfer mode

Returns:

Server response to the request

See also:

upload

Response upload(const std::string& localFile, const std::string& remotePath, TransferMode mode = Binary, bool append = false)

Upload a file to the server The name of the local file is relative to the current working directory of your application, and the remote path is relative to the current directory of the FTP server.

Parameters:

localFile

Path of the local file to upload

remotePath

Where to put to file on the server

mode

Transfer mode

append

Pass true to append to or false to overwrite the remote file if it already exists

Returns:

Server response to the request

See also:

download

const std::string& getHostname() const

Returns:

The server hostname (available only after connect).

const bool& isTLS() const

Returns:

True if connection is using TLS (available only after connect).