.. index:: pair: struct; EE::Scene::EventDispatcher::PendingMouseWheelEvent .. _doxid-struct_e_e_1_1_scene_1_1_event_dispatcher_1_1_pending_mouse_wheel_event: struct EE::Scene::EventDispatcher::PendingMouseWheelEvent ========================================================= .. toctree:: :hidden: .. ref-code-block:: cpp :class: doxyrest-overview-code-block #include struct PendingMouseWheelEvent { // fields :ref:`Vector2f` :target:`offset`; bool :target:`flipped`; };