.. index:: pair: class; EE::Scene::Actions::FadeIn .. _doxid-class_e_e_1_1_scene_1_1_actions_1_1_fade_in: class EE::Scene::Actions::FadeIn ================================ .. toctree:: :hidden: Overview ~~~~~~~~ .. ref-code-block:: cpp :class: doxyrest-overview-code-block #include class FadeIn: public :ref:`EE::Scene::Actions::Fade` { public: // methods static FadeIn* :target:`New`(const :ref:`Time`& duration, const :ref:`Ease::Interpolation`& type = Ease::Linear, const bool& alphaChilds = true); virtual void :ref:`start`(); virtual :ref:`Action`* :ref:`clone`() const; virtual :ref:`Action`* :ref:`reverse`() const; }; Inherited Members ----------------- .. ref-code-block:: cpp :class: doxyrest-overview-inherited-code-block public: // typedefs typedef std::function`*, const :ref:`ActionType`&)> :ref:`ActionCallback`; typedef :ref:`Uint64` :ref:`UniqueID`; // enums enum :ref:`ActionType`; // methods virtual void :ref:`start`() = 0; virtual void :ref:`stop`() = 0; virtual void :ref:`update`(const :ref:`Time`& time) = 0; virtual bool :ref:`isDone`() = 0; virtual :ref:`Float` :ref:`getCurrentProgress`() = 0; virtual :ref:`Time` :ref:`getTotalTime`() = 0; virtual :ref:`Action`* :ref:`clone`() const; virtual :ref:`Action`* :ref:`reverse`() const; :ref:`Uint32` :ref:`getFlags`() const; void :ref:`setFlags`(const :ref:`Uint32`& flags); :ref:`UniqueID` :ref:`getTag`() const; void :ref:`setTag`(const :ref:`UniqueID`& tag); :ref:`Node`* :ref:`getTarget`() const; :ref:`Uint32` :ref:`addEventListener`(const :ref:`ActionType`& actionType, const :ref:`ActionCallback`& callback); :ref:`Action`* :ref:`on`(const :ref:`ActionType`& actionType, const :ref:`ActionCallback`& callback); void :ref:`removeEventListener`(const :ref:`Uint32`& callbackId); void :ref:`sendEvent`(const :ref:`ActionType`& actionType); void :ref:`setTarget`(:ref:`Node`* target); void :ref:`setId`(const :ref:`Action::UniqueID`& id); const :ref:`Action::UniqueID`& :ref:`getId`(); virtual void :ref:`start`(); virtual void :ref:`stop`(); virtual void :ref:`update`(const :ref:`Time`& time); virtual bool :ref:`isDone`(); virtual :ref:`Float` :ref:`getCurrentProgress`(); virtual :ref:`Time` :ref:`getTotalTime`(); :ref:`Interpolation1d`* :ref:`getInterpolation`(); static :ref:`Fade`* :ref:`New`(const :ref:`Float`& start, const :ref:`Float`& end, const :ref:`Time`& duration, const :ref:`Ease::Interpolation`& type = Ease::Linear, const bool& alphaChilds = true); virtual :ref:`Action`* :ref:`clone`() const; virtual :ref:`Action`* :ref:`reverse`() const; .. _details-class_e_e_1_1_scene_1_1_actions_1_1_fade_in: Detailed Documentation ~~~~~~~~~~~~~~~~~~~~~~ Methods ------- .. index:: pair: function; start .. _doxid-class_e_e_1_1_scene_1_1_actions_1_1_fade_in_1a8a5c285cb529b9e395433520bc37b7ae: .. ref-code-block:: cpp :class: doxyrest-title-code-block virtual void start() Starts the action. .. index:: pair: function; clone .. _doxid-class_e_e_1_1_scene_1_1_actions_1_1_fade_in_1a891e4174aa58c982c0c75bbc028d316b: .. ref-code-block:: cpp :class: doxyrest-title-code-block virtual :ref:`Action`* clone() const Clones the action. .. index:: pair: function; reverse .. _doxid-class_e_e_1_1_scene_1_1_actions_1_1_fade_in_1a2f3b9826b39dc28b61d1472d4c2dc1f1: .. ref-code-block:: cpp :class: doxyrest-title-code-block virtual :ref:`Action`* reverse() const Clones and reverse the action sequence. Note: not all actions can be reversed.